Writings

Thoughts on Web3, technology, and building the future

January 14, 2026

Shipping SubLua to Humans: WebSockets, Games, and the Painful Parts of "Production Ready"

Adding WebSockets, advanced crypto, and a production game to SubLua looked simple on paper. In reality, it forced us to confront macOS app bundles, SSL errors, LuaRocks quirks, and the difference between something that "works on my machine" and something any player can double-click.

SubstrateLuaFFIPolkadotWebSocketsGameDev
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November 19, 2025

The Unsafe Bridge: Architecting a High-Performance Substrate SDK in Lua

How we built SubLua—a high-performance FFI bridge connecting Lua's lightweight scripting world to Substrate's type-safe blockchain framework, solving memory ownership, async/await gaps, and runtime upgrade challenges.

SubstrateLuaFFIPolkadotSystems Programming
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